Club Challenge Chart

Print shared challenge choices with blank tried/try-again boxes and space to note what your group noticed or changed.

Enter 1–12 choices, up to 120 characters each. Use activity descriptions, not children’s names.

Enter challenge choices, then create the chart.

Agree on choices the club can try

Allow around 5–10 minutes to choose feasible challenges together and print the chart. Provide pencils and the actual materials for the challenges you offer. A challenge description is a choice, not a complete activity guide: check its instructions, materials, time and local supervision arrangements before starting. Use the STEM challenge guide for bridge or tower activities, or the activity finder for other ideas.

The chart can stay with a shared project over several sessions. It does not assign a duration to the activities. Children choose one challenge, suggest a change, observe or pass; completing every row is optional. For younger children, offer two concrete choices and record their spoken or drawn notes. Older children can agree on a constraint and compare two attempts. Keep quiet and seated roles available.

Record an attempt without ranking children

Mark Tried when the group has had a go, and Try again if they want to return to it. Both boxes can be marked. The blank space is for a drawing or short note such as “The folded edge held more counters” or “We changed the game rule after testing.” Leave unused choices blank. Record group actions without names or private information; the chart is not an attendance register, reward leaderboard or evidence that a learning outcome has been achieved.

Keep and print the chart

Choose A4 or US Letter and print at 100% scale with browser headers and footers off. Check the preview; long choices may need more pages, with headings repeated. Save settings to keep the title, focus, choices and paper size on your device. Printed marks and notes are made by hand and are not included in the settings file or collected by this site.