Resource
Shadow Shape Corners – Light and Shadow Printable Game
Run Shadow Shape Corners as a cooperative Light and Shadow movement game, with clear setup, no elimination, flexible roles and practical safety guidance.
Ready to print and play
Preview the two-page game guide


Download 2-page game guideCheck the preview, printing notes and licence before use.
A familiar game in the Light and Shadow theme
Shadow Shape Corners adapts Four Corners with this cue: The destinations are Tall, Small, Wide and Curved shadow shapes. The printable keeps the rules cooperative, removes elimination and gives educators practical ways to adjust movement and participation.
Set up
- Place four large markers where travel paths will not cross furniture or doorways.
- Write the destination name and one five-count movement on each marker. Use reach high, step side-to-side, hold a wide pose and trace a large circle.
- Choose a caller who can see the whole area. Nobody is eliminated.
How to play
- Players begin in the middle and move to any destination when the caller gives the travel cue.
- The caller names or draws one destination card.
- Players at that destination complete the movement written on its marker for five counts, then everyone returns to the middle.
- Rotate the caller and repeat. Invite players to suggest new destination actions between rounds.
Theme variations
- Use silhouette cards instead of words.
- Make a matching pose after each destination is called.
Include more ways to join
Bring picture cards to a seated player, allow pointing instead of travelling, or place all destinations along one accessible edge.
Safety check
- Use walking pace unless the space has been checked for a faster option.
- Keep destinations away from doors, stairs and hard corners.
- Avoid sudden direction changes and pause if routes become congested.
Printing notes
The download is a two-page A4 illustrated guide. Page one contains the core game. Page two includes theme variations, participation options, educator checks and a dashed cut-off quick-reference card that can be kept with the game equipment or laminated.



